onsdag den 31. august 2016

FMP 4 - 8th July

I wanted to do a quick pirate model without a lot of thinking so I could add the model to the game and start programming - I figured it would also be funny in order to later look back at the old graphisc and see the difference!

I laid the model out separated by joints, like I learned how to do on my previous game:


















Then combined the model in game, parenting the relevant objects to each other.



And there we go! A quick and easy pirate I can use as place-holder graphics while I figure out the movement and interactions of everything.

I don't think I'll create animations for him, because as I am replacing him completely later, it would be a waste of time.

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