While I am working on the revamped time-schedule, I thought I'd introduce the methodology I will use when constructing difficult scripts.
In my bachelors degree I learned that by far the best way of coding was to plan it out first, and secondly, that developing a visual understanding of how the different aspects of the code cooperates, was usually a good idea (the course was Model Oriented Programming I believe - and I got an A+, if that matters!).
The visual way of planning programming projects is also reminiscent of how visual Unity is, with it's drag-and-drop functionalities.
When I get to the actual programming I will upload the pictures here.
Till next!
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