fredag den 2. september 2016

FMP 17 - 7th August

Week 1 done of the new schedule, and so far I am on time - I interspersed the drawing with a bit of programming as I was getting increasingly anxious about how little time I have remaining, with as many tasks before me as I do.

Week 1 called for 2 new enemies and a little programming, and after some research (a lot) and a bit of doodle-ing (a lot), these two came up - I am sure I could manage better if I had more time and an imagination-surplus.


















Note that while a basic Wander-script is in place, the enemies cannot fight yet. It is gruelling, but somewhat amusing, to put the figures together in Unity - I'll devote a separate blogpost to this later.





This is my planning out of the combat-script - invaluable, really, when you are trying to keep hold of so many different actors and functions.

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Unrelated, but I realized I haven't written much about the games I've looked at for inspiration, or some of the evolutions in the industry - I'll have to get on that soon.

Till next!


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